Unusual "fishing pole" attack.
1. b3
The "Larsen" or "van Geet" Opening, the idea of which is to take control of the dark squares in the centre from afar.
1... e5
To be honest I don't know what "theory" thinks is the best response to White's set up. I just thought of occupying and strong pointing some of the squares White is trying to control.
2. Bc1b2 Nb8c6 3. e3 d5
Aiming at full occupation of the centre and free running bishops.
4. Bf1b5
Threat: 5. Bxc6+ bxc6 6. Bxe5 winning a pawn.
4... Bf8d6
Defends the e pawn and occupies an important diagonal.
5. Bb5xc6
I don't like this exchange which seems to weaken the light squares in White's half of the board and leave black with two bishops in a position that is fluid. Sure White develops his g1 knight to f3 with tempo but this is easily defended with simple developing moves.
5... bxc6 6. Ng1f3 Qd8e7 7. O-O Bc8g4
Further restraining the f3 Knight which is difficult to unpin. e4 winning the knight is threatened. Oh, for a light squared bishop to sit on e2!
8. h3
A further weakening move that whilst more or less forced does nothing to help White's predicament.
8... h5
Bringing about the attacking set up that is now commonly called the "fishing pole". Black offers the bishop to open the h file against the white king. after 9. hxg4 hxg4 White's only king-side defender is prodded away by the pawn on g4 and the black Queen can access h4 threatening an unstoppable mate on h1.
9. a4
A move "devoid of specific purpose".
9... e4
Threatening to take the Knight which is pinned to the White Queen. If white takes the bishop the same finale as the previous note still works.
10. hxg4
White can't resist but from now I felt this was a forced mate.
10... hxg4 11. Bb2xg7
The knight was under threat and could move as it is no longer pinned but this would allow the Black Queen to h4 to deliver mate down the h file. White takes the g pawn but just ends up with more of his pieces attacked.
11... Rh8h7
Maintaining control of the h file and attacking the bishop as well as the knight.
12. Nf3d4
White decides to save the knight in the hope that if Rxg7 he might have a breathing space to escape the mate.
12... Qe7h4
Black threatens mate. Mate wins the game.
13. f3
To give the king an escape square on f2.
13... g3
This takes away the f2 square. There is no defence to Qh1 mate so White resigns. A well known attacking motif arising from an unusual opening.
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Game Details
- Game started
- 18 Aug 11
- Last move
- 04 Sep 11
- Lost
Annotation Details
- Annotation Id
- 1501
- Created
- 04 Sep 11
- Updated
- 04 Sep 11