zauber vs Arrakis

zauber vs Arrakis

Game #3650405

| The opening relies on one of the main principles of the hypermodern school, which was coming to the fore in the 1920s - that a large pawn centre could be a liability rather than an asset.
1.d4 Nf6 2.c4 g6 3.Nc3 d5.
Current Round #3
A
D_U_N_E
Flag ISO 840
1943
0-1

Timeout, black wins

Game Details
Game Id
3650405
Last move played
g7 - f8
Last move
08 Aug 07 04:46
Move number
19
Half moves
2
Rated game
Game created
06 Jun 07 10:34
Time controls
Move Timeout
3 days
Initial Timebank
14 days

Cookies help us deliver our Services. By using our Services or clicking I agree, you agree to our use of cookies. Learn More.