I like this one: Game 3776310. Complicated stuff throughout the game, with a lot of sacs in the opening to finally get Black's Queen.
What I don't get is why everyone plays 3.Nf3
3.Nf3 indeed prevents the queen from giving check, but now consider playing 3.Bc4 Qh4+ 4.Kf1
This will eventually gain white a tempo by playing Nf3, you may argue that the rook is stuck but this is also not true, by playing g3, Kg2.
You may argue that the King is reasonably unprotected by the gain in tempo should easily ofset this.
Lastly, if you don't believe in 3.Bc4, you'll be happy to know that only 1 out of 5 (approximately) players will give check on the next move, because clearly, this is not the best respond for black!
Looking forward for counter-arguments 🙂
Originally posted by emanonIv played Bc4 on and off for almost 3 years now. Qh4+ does indeed give white more chances than say a c6 d5 plan. Its also not much much as Nf3 gains a tempo against Qh4+ its more that the queens misplaced and the rook often ends up being quiet good on h1. What I think Bc4 gives that Nf3 doesnt is that blacks probably a lot more unprepared and you give them a lot more chances to go wrong with natural looking moves (g5 for example).
What I don't get is why everyone plays 3.Nf3
3.Nf3 indeed prevents the queen from giving check, but now consider playing 3.Bc4 Qh4+ 4.Kf1
This will eventually gain white a tempo by playing Nf3, you may argue that the rook is stuck but this is also not true, by playing g3, Kg2.
You may argue that the King is reasonably unprotected by the gain in tempo ...[text shortened]... clearly, this is not the best respond for black!
Looking forward for counter-arguments 🙂
The only time when Bc4 doesnt seem to work too well is when black doesnt play to grind white into dust in the first 25 moves, but goes for a solid setup with quick development.
I think I played this well... What do you think?
[Event "RHP Blitz rated"]
[Site "www.redhotpawn.com"]
[Date "2008.6.4"]
[Round "?"]
[White "moteutsch"]
[Black "lorenc"]
[Result "1-0"]
1. e2-e4 e7-e5 2. f2-f4 e5xf4 3. Ng1-f3 Nb8-c6 4. Bf1-c4 h7-h6 5. O-O Bf8-c5 6. d2-d4 Bc5-b6 7. g2-g3 f4xg3 8. Bc4xf7 Ke8xf7 9. Nf3-e5 Kf7-e8 10. Qd1-h5 g7-g6 11. Qh5xg6 Ke8-e7 12. Rf1-f7 Ke7-e8 13. Rf7-h7 Ke8-f8 14. Qg6-f7 1-0
Originally posted by NorrisB7.e5? is a poor move for white.
The Kings Gambit is unsound and easily refuted, just check out this game
Game 4921145
Originally posted by emanonAs someone who plays both 3.Nf3 and 3.Bc4, could I make one or two observations. Gernerally speaking, 3.Nf3 leads to more complex play, and there are more variations, especially critical ones, to learn. If you're going to employ the KG as an occasional weapon, then 3.Bc4 makes sense in that there is less theory to acquaint oneself with. On the other hand, once could argue that 3.Bc4 creates fewer problems for black. Incidentally, I think defences involving Qh4+, either immediately or prepared with 3...d5, 3...d6 or 3...Nc6, are underestimated for black.
What I don't get is why everyone plays 3.Nf3
3.Nf3 indeed prevents the queen from giving check, but now consider playing 3.Bc4 Qh4+ 4.Kf1
This will eventually gain white a tempo by playing Nf3, you may argue that the rook is stuck but this is also not true, by playing g3, Kg2.
You may argue that the King is reasonably unprotected by the gain in tempo clearly, this is not the best respond for black!
Looking forward for counter-arguments 🙂
Originally posted by Northern Lad1. Agreed! white has far better moves at this stage. I think I'd probably play 7. c3 or 7. Nc3 depending on how my mood took me.
7.e5? is a poor move for white.
Originally posted by Northern Lad
As someone who plays both 3.Nf3 and 3.Bc4, could I make one or two observations. Gernerally speaking, 3.Nf3 leads to more complex play, and there are more variations, especially critical ones, to learn. If you're going to employ the KG as an occasional weapon, then 3.Bc4 ...[text shortened]... +, either immediately or prepared with 3...d5, 3...d6 or 3...Nc6, are underestimated for black.
2. As Game 2513067 shows Qh4+ is not always easy for white to refute and certainly does not end in a quick and easy win.
Originally posted by NorrisB1.e4 e5 2.f4 exf4 3.Nf3 d6 4.Bc4 h6 5.0-0 g5 6.d4 Bg7 and then 7.h4 Nc6 8.c3 is one perfectly "sound" way for White to deal with this defence.
The Kings Gambit is unsound and easily refuted, just check out this game
Game 4921145
Originally posted by NorrisBNo it's not refuted the book theory around Kings Gambit is heavy and extensive prepared Players who know what their doing have a number of hairy and scary variations they can answer the Kings Gambit with still in the hands of a deadly attacker like Larry Christiansen it's a weapon a hatchet.
The Kings Gambit is unsound and easily refuted, just check out this game
Game 4921145
Originally posted by Dragon FireTo make a long story short white is a pawn down, and black has no weaknesses, which is exactly why black wins the majority of the games according to chessgames. http://www.chessgames.com/perl/chessopening?eco=C33
What nonsense! White blundered and those blunders were in the middle game and had nothing to do with the opening choice.
Lots of the top players here play the KG and win with it as do loads of GMs. It is not unsound (even Fisher could not refute it) and creates exciting unbalanced attacking games.
Originally posted by NorrisBI would suggest you to read discussion about statistics in Thread 70577 (pages 2-4).
To make a long story short white is a pawn down, and black has no weaknesses, which is exactly why black wins the majority of the games according to chessgames. http://www.chessgames.com/perl/chessopening?eco=C33
And I haven`t changed my opinion - statistic without analysis of these games are only numbers. Over the board statistic wont help you to get opening advantage.