Let's have another go then... it might seem that there are a lot more rules but really there aren't... just some clarifications and guidelines.
1. The organiser will start a thread in the forum including the proposed start time of the game in the title (eg. Multiplayer Chess Game Dec 7th 2013 ).
2. Everyone interested in playing puts their name down in the thread. The thread will remain in this state for at least 3 days.
3. A minimum of 12 players are required for the game to start.
4. Entry will be closed by the organiser as a post in the thread. Late entry will not be allowed as it could unbalance the teams.
5. The 2 highest rated players will be captains.
6. The lower rated captain will get the choice of picking team players first or playing white.
7. The captains will select players one at a time until there are no players remaining.
8. No single player may make two consecutive moves or more than one move in a 24 hour period.
9. If a team has not made a move in a 72 hour period this will be deemed a resignation.
10. If a player makes an illegal move ( including breaking rule 8 ) the move is taken back and the player is ejected from this game only. The next player may play the same move if desired.
11. Check your PGNs and FENs after posting to ensure the move is as intended. Optionally note your initials and move time as a comment in the PGN or freeform in your post. This will help you avoid breaking rule 8.
12. The site rules governing outside assistance apply. No discussion of the game in progress. No engine use.
13. A non-playing arbiter may offer his services to see fair play and resolve disputes ( although if none appears the game may start without one ).
Originally posted by KingOnPointThe whole point is no collusion by players on the same team. I'm in of course.
If there is no game discussion within teams in private chat rooms then how are people supposed to learn from the experience? Perhaps, there is no way on here to have chat rooms that can't be seen by the opposing team.
What do you all think?
KOP