Originally posted by hypermo2001Not sure I agree, looking at the line I suggested above, and putting in your move we might get:
In contrast...black does not get any compensation from 1 d4 d5 2 c4 Nf6 due to loss of time with no compensation.
1. d4 d5 2. c4 Nf6 3. cd Qxd5 4. Nc3 Qa5 5. e4 e5 6. Bd2 c6 ( after Bb4? 7. a3; or ed? 7. Nd5 Qc4 8. Nxf6 doubles black's pawns) and I don't think black is uncomfortable, especially as the black king is closer to castling. The problem is that c6 is needed to allow the queen to return to it's starting square to cover f3 and that takes it away from the knight on c8, the plus side is that it guards over the d5 square.
4. Bd2 Bg4 also looks ok for black. He'll lose another tempo I agree, but white has to move his K-side pieces and after e6 or g6 black has to make 3 moves to castle white 4. The bishop on g4 means white has to either accept messed up pawns or weaken his K-side (h3+g4) or take a few moves over preparing moving the e-pawn.
I think it's ok. Black's queen went walkabout and the pawn on d5 is missing but there's compensation in a freer game; with the additional bonus that your opponent has to make it all up for themselves 'cos it's not in M.C.O. which might be the real reason the strong player you referred to earlier played the move.
Having said all that I do seem to spend my life digging myself out of opening calamities ...
Originally posted by davfraWhile your rating is still provisional it doesn't say much and it's not clear how much it does say plus or minus 200 or so when it isn't provisional - but your last win was impressive Game 1133252, very pretty checkmate.
Last week you bragged about how you were so far above me in the ratings.
I suggest you look at them now.
As black, I was able to get away with
1. d4 d5
2. c4 Nf6
3. cxd Nxd
in this game vs. bgj (a strong player):
Game 1107254
although it was a grueling experience. 3 ... Nxd converts to QGA, something I'd forgotten.
Originally posted by CrawlIceI think black's 3. Qxd5 looks better. White can't build up the pawn centre driving back the knight and after e4 black can play e5 and at least have some presence in the centre. But I don't think I'll adopt the opening just to prove a point.
As black, I was able to get away with
1. d4 d5
2. c4 Nf6
3. cxd Nxd
in this game vs. bgj (a strong player):
Game 1107254
although it was a grueling experience. 3 ... Nxd converts to QGA, something I'd forgotten.
It's simple really. If someone does something that looks like a crap opening, and then they beat you by being a better player, then they look pretty clever and you look pretty stupid. There is only one way to assert one's superiority - win the game. Nothing else matters.
On another note, when joining I landed myself with this extremely pretentious name. I can just hear all of you saying, who is that conceited ****? Any way of changing it? When I get a rating I certainly will be humbled.
Originally posted by hypermo2001He was refering to the Hippopotamus defense (1.e4 Nh6 ...), loser. I don't mind your insistance that you're correct that Marshall's Defense in the QGD is "wrong" too much, but if you're going to hurl random insults I suggest you find somewhere else to troll... go hook up with the ex-forum troll or something.
where does 'hippo' come from anyway? Have you heard of 'hypermodern' play? There isn't even an 'i' in my member name you loser.
And don't say you don't know "crap" openings as the reason for why you don't know the hippopotamus. Granted, its weak, but it exists and you didn't come up with it. You improve in chess by levels. At the lowest ratings, your opening knowledge is limited, your tactics are not up to scratch and you have no opening knowledge. When you improve, to say, low rated players like us, you gain fundemental opening knowledge and start specialising in a few. You gain middlegame concepts like how to exchange and how to create weaknesses etc. You learn how to calculate in the endgame. To say you've improved, you must have improved in ALL areas of the game TOGETHER, not just the opening.
My point is this:
1. There is no point playing a perfect opening and coming out of it with no clue. It'll just make you look like a clown. When a player plays someone around his or her level, they're both likely to make similar mistakes so it won't hurt to play unorthodox in the opening.
2. Don't be a cocky b*stard.
Originally posted by Bobby SpasskyDon't worry about it - I called myself DeepThought so I'm in no position to say you're conceited.
On another note, when joining I landed myself with this extremely pretentious name. I can just hear all of you saying, who is that conceited ****? Any way of changing it? When I get a rating I certainly will be humbled.