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Public Game 3 - Unrated but real game

Public Game 3 - Unrated but real game

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L

Amsterdam

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Originally posted by Jay Peatea
Things looking a bit dodgy for black, time to give up a piece to gain some play

9...Nd7 ( 10) exd7...Bxd7 11) Bxd7...Qxd7 12) Qe5+..Ne7 13) Qxh8..0-0-0 Possibly giving black some play down D column ?)
JP, we should analyze your moves for a bit when the game is through... as I don't, ehrm... fully agree with you there... 😏

*14.Nd2*

Olav

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Mystic Meg

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14. ...e3

White to move...

P-

JP

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Originally posted by LivingLegend
JP, we should analyze your moves for a bit when the game is through... as I don't, ehrm... fully agree with you there... 😏

*14.Nd2*

Olav
Of course there are always holes in analysis I admit I didn't consider 14.Nd2 but pushing the pawn looks good to me and should probably cause white some problems (nice one Phlabibit)

😉

P
Mystic Meg

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Originally posted by Jay Peatea
Of course there are always holes in analysis I admit I didn't consider 14.Nd2 but pushing the pawn looks good to me and should probably cause white some problems (nice one Phlabibit)

😉
Thanx JPT.... I had to make the move fearing someone wouldn't see that gem...

White to move!

Game 466287

L

Amsterdam

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An expected (😉), but most exciting move, T! 🙂

*15.Qc3* Fun, Fun, Fun! 😀

Olav

p
High Priest

The Volcano

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Originally posted by Phlabibit
Here is where it stands.

Game 466287

White to move... Move 14.

P-


[b]Edit...
rule 3) You can make up to three consecutive moves of your color at a time.

I don't think we should include lines in these Public games, as a newbie could come along and muss something up... or someone might find a better line.[/b]
I'm kind of thinking that lines SHOULD be included in the public games ... I couldn't help but notice that one flaw of these games is that there's no consistent planning. I had a plan for that early counter-counter gambit-acceptance, for example. But then someone else moved according to a different plan. Etc.

Maybe there should be a three-thread structure on the next game? One threat for the moves, one thread for white discussion and planning, and one thread for black discussion and planning? With the players, of course, honor bound not to read the threads of the other side. Hmmm?

JP

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Originally posted by paultopia
I'm kind of thinking that lines SHOULD be included in the public games ... I couldn't help but notice that one flaw of these games is that there's no consistent planning. I had a plan for that early counter-counter gambit-acceptance, ...[text shortened]... rse, honor bound not to read the threads of the other side. Hmmm?
Sounds like a good idea, but it will be difficult not too look at the other thread... lets see if it works, I'll open a thread for the black team p.s. no peeping white team

f

Canada

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Originally posted by Jay Peatea
after Nc3..Nf5 threatening to capture the queen with Bg7 then Qf6 or Qe5...Bg7 removing the knight on C3 with check leaving some possibilies ?
Doesn't work out, the queen is quite safe in the corner at that point because of Qxh7 if the bishop moves to g7. So instead of the queen moving after Nf5, the knight at g1 moves to e2 and everything is safe since white can keep a knight posted at c3. 🙂

f

Canada

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Originally posted by LivingLegend
JP, we should analyze your moves for a bit when the game is through... as I don't, ehrm... fully agree with you there... 😏

*14.Nd2*

Olav
14. Nd2?!, What a terrible blunder to make when white is up so much material! Nc3 was correct, as far as I can see.

P
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Originally posted by paultopia
I'm kind of thinking that lines SHOULD be included in the public games ... I couldn't help but notice that one flaw of these games is that there's no consistent planning. I had a plan for that early counter-counter gambit-acceptance, for example. But then someone else moved according to a different plan. Etc.

Maybe there should be a three-thread ...[text shortened]... ing? With the players, of course, honor bound not to read the threads of the other side. Hmmm?
Paul... I think you should start one! I will be in with a line. It is a great idea, as I have seen other "lines" in these games die.

There would be some need for people to debate a line... people vote on lines? I can't see someone coming in and giving crazy crap lines and forcing a game ahead 4 or 6 moves....

Some thought is needed, but it sounds like fun. I'm in.

P-

p
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Originally posted by Phlabibit
Paul... I think you should start one! I will be in with a line. It is a great idea, as I have seen other "lines" in these games die.

There would be some need for people to debate a line... people vote on lines? I can't see someone coming in and giving crazy crap lines and forcing a game ahead 4 or 6 moves....

Some thought is needed, but it sounds like fun. I'm in.

P-
Jay has created one for this game -- Phlabibit, your imput is needed! :-)

And everyone on the Black Team, please don't make any move without a positive response from that thread, for the time being! :-)

L

Amsterdam

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Originally posted by fifth
14. Nd2?!, What a terrible blunder to make when white is up so much material! Nc3 was correct, as far as I can see.
There's nothing wrong with Nd2, just because it looks like a very passive doesn't mean it's wrong...

Take a look at White's Queen on h8, it needed somewhere to go, as it was inactive and thus weak. 14.Nc3 would have prevented our Queen to go to c3, which is a good field for our Lady here.

Black would get time to reorganize after 14.Nc3 with 14..Nc6. Possibly, haven't given it much thought: 15.Bg5 Bg7 16.Qxg7 Qxg7 18.Bxd8 Nxd8, Black still has chances on a draw in this position, which it hasn't after 14.Nd2 e3 15.Qc3. (I won't analyze this position further as we can't discuss a game in progress! 😉)

Olav

f

Canada

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Originally posted by LivingLegend
There's nothing wrong with Nd2, just because it looks like a very passive doesn't mean it's wrong...

Take a look at White's Queen on h8, it needed somewhere to go, as it was inactive and thus weak. 14.Nc3 would have prevented our Queen to go to c3, which is a good field for our Lady here.

Black would get time to reorganize after 14.Nc3 with 14 ...[text shortened]... c3. (I won't analyze this position further as we can't discuss a game in progress! 😉)

Olav
You are giving material up pointlessly and thus just giving black more chances for counterplay. e5 was the square for the white queen where she could really show her power in the middle of the board. The move Nd2 isn't passive, it's weak. Nc3 further controls the center and after Ng1-e2, the white queen can come to e5, dominating the board, so that black will want to exchange queens and give white a won endgame.

L

Amsterdam

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Give me some lines, you're just talking about moves without knowing what you say... how can the Queen go to e5 when there's a Knight on c6?!? After 14.Nc3, Black is almost forced to play 14..Nc6, where do you want to take White's Queen then? 😕

You say that I'm giving material up pointlessly, well, Black would have to be very stupid to take the Knight. Because after. 15..exd2+ 16.Bxd2 Nd5 17.Qf3 White will be able to make safe his king and start an attack on the Black King.

Dinner now... 🙂

Olav

JP

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Originally posted by fifth
Doesn't work out, the queen is quite safe in the corner at that point because of Qxh7 if the bishop moves to g7. So instead of the queen moving after Nf5, the knight at g1 moves to e2 and everything is safe since white can keep a knight posted at c3. 🙂
Except you would lose you queen after 14) Nc3 Nf6 15) Ne2 Bg7 16) Qxh7 Bxc3+ 17) Nxc3, Qxh7 😉
(shouldn't have given that plan away earlier as 14) Nc3 seemed fairly natural to play)😀

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