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Two kinghts defence

Two kinghts defence

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g

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Originally posted by Squelchbelch
Hi. Just out of interest what does it like for 13 after:
6.Bf1...Nd4 7.c3...Nxd5 8.Ne4...Qh4 9.Ng3...Bg4 10.f3...e4
11.cxd4...Bd6 12.Bxb5+...Kd8
And what does it score?

And Mr Warlock - perhaps 13.Qb3! was a "bust" to this line was a bit strong. It does seem an excellent practical weapon for White here - all I can find are White wins & t ...[text shortened]... who all seem to have no problems playing & winning with the Morra against strong opposition.
13. 0-0 e.f 14. R.f Rb8 15. a4 a6 16. B.a Re8 17. Nc3 B.f3 18. Q.f3 Q.d 19. Kh1 Re1 20. Bf1 .... . Scored about 1.5.

DF
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Originally posted by Squelchbelch
I posted the main quote before:

"Black's move b5 is a witty try to take over the initiative at the cost of a pawn sacrifice, and White has got to be alert if (s)he wants to gain an advantage. At that time (1941) players tried to refute the Ulvestad Variation in various ways, but this task is far from being simple. Some time had to pass before it t ...[text shortened]... t is dangerous to accept the pawn at once, and his best choice is the surprising 6.Bf1!."
I should have looked down further. I might get 1 or even both books as the 2 Knights is my favored response to the Italian game.

I have an old book by Estrin which is very good and still seems pretty relevant presumably because this is such an old opening. He says pretty much the same about blacks 5. ... b5!? Its wild (my style) and can also take your opponent by surprise. I haven't yet had an opportunately to play it OTB where I'd be surprised at a Bf1 response.

S

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Originally posted by Dragon Fire
I should have looked down further. I might get 1 or even both books...
John Watson's review of Pinski's book:
http://www.jeremysilman.com/book_reviews_jw/jw_two_knights_defense.html

"I actually went over a moderate amount of this book a couple of months ago, comparing it with Joszef Palkovi’s THE TWO KNIGHTS’ DEFENSE and TRAXLER ATTACK, a book that Pinski draws heavily from, and Eric Schiller and my SURVIVE AND BEAT ANNOYNG CHESS OPENINGS (“SBACO&rdquo😉, which it seems that Pinski didn’t have. Unfortunately I haven’t marked up too much of these copies, but I remember thinking that Pinsky tried to improve upon Palkovi from time to time but that it would take a serious Two Knights’ player to really need the Pinski in addition to Palkovi’s."

M

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This is kindof offshoot of that other defense ithink sicilian?

S

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Originally posted by Mastermind79
This is kindof offshoot of that other defense ithink sicilian?
Inasmuch as the move 1.e4 is the same, then yes.

aw
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Ceres

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Originally posted by Squelchbelch
In Game 4010788 you took the game out of book on move 13...f5 - there is no theory on this line (unless you can provide it) but it was played in a very famous & sharp defence, called by Langrock the "notorious 6...a6".
Checked my annotations and DB and realised that I was out of DB by move 10. By the way what is the standard move by black at move 13 in your resources?

S

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Originally posted by adam warlock
Checked my annotations and DB and realised that I was out of DB by move 10. By the way what is the standard move by black at move 13 in your resources?
The defence you played is a pretty standard one in the Morra gambit (Dragon Fire can back me up on this) called The Nge7 System.
Hannes Langrock:

"The ...Nge7-system is currently the most popular way of countering the Morra Gambit. Black transfers the knight to g6, where it controls the e5-square and prevents Bf4 by White.
Black's position is very stable and White has to play decisively to obtain the initiative. An obvious drawback of the maneuver is that it's slower than the usual Ng8-f6, and Black often loses another tempo when White plays f2-f4-f5 to attack the g6-knight. Also, the knight does not control the squares d5 or h5 and, consequently, the squares play an important role in White's attack; the knight sacrifice on d5 and Qh5 are recurring motifs.

White should always answer ...Nge7 with Bg5!, pinning Black's knight; if Black chases the bishop with ...f7-f6 or ...h7-h6 this weakens the kingside. Otherwise Black must move the queen to unpin the knight, which loses time and is usually risky, as the black queen can easily become a target; for example, at c7..."


After 1.e4...c5 2.d4...cxd4 3.c3...dxc3 4.Nxc3...Nc6 5.Nf3...e6 6.Bc4...a6 7.0-0...Nge7 I played the move 8.Bg5! (Landa-Kasparov 1988) but you did rather better than Garry, who only managed to scrape a draw!


Here I had other 10th move options than 10.Bb3; 10.Qe2, 10.Nd4 & the surprising sac 10.Nd5!? are all worth pursuing.

13...Kh8 was played in Langrock-Sarakauskas 2003 (1/2 1/2)

aw
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Ceres

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Originally posted by Squelchbelch
The defence you played is a pretty standard one in the Morra gambit (Dragon Fire can back me up on this) called The Nge7 System.
Hannes Langrock:
No need for DF. I can back you up on that one too.

But you said that my move 13 was a novelty on that position and asked me if I had any sources to back it up. I said that I was out of DB by move 10 so move 13 was entirely mine. The way I saw your question I though that our moves were previously played till your 13th move and then I made something that you haven't seen before nor on DB's nor on the books you have. So once again: if untill your move 13 all was theory what is the move played by black on that position?

Edit: Just read your post with more care. But 13. ... Kh8 seemed a waste of tempo to me. Yes it does breaks a little of the power of white's light-squared bishop by unpinning the e-pawn but that's all that is to it. At some point in the Morra black has to stop to play by profilaxys and do something active or white will surely generate a crushing piece activity. I think that by move 13 it is the right time. 🙂

S

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10.Bb3 yields 5 games on chesslive.de - with 2 Black wins, 1 White win & 2 draws.
This is where I went astray. I looked at possible 10th moves & only then consulted with the db & found it wasn't entirely bad so went with it.
There were 80 games following our move-order to 9.Ng6 so I did cut down my options somewhat.
10.Nd4 is most popular, with 39 games & 13 White wins, 16 Black wins & 10 draws.

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