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tomasino

Mosfellsbær, Iceland

Joined
23 May 07
Moves
10699
Clock
25 Apr 13
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Nice work, Russ. I can't wait to see it play out on Blitz. Love the PGN being so accessible too. I like to keep copies of my games elsewhere and that is really handy.

Will Blitz be getting a separate functional rating soon too, or is this update just focused on the UI?

Russ
RHP Code Monkey

RHP HQ

Joined
21 Feb 01
Moves
2450
Clock
25 Apr 13
1 edit
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Originally posted by tomasino
Nice work, Russ. I can't wait to see it play out on Blitz. Love the PGN being so accessible too. I like to keep copies of my games elsewhere and that is really handy.

Will Blitz be getting a separate functional rating soon too, or is this update just focused on the UI?
The plan is to introduce blitz with no dependency on Flash. (Support for which is vanishing fast on most new devices.)

Phase 1, Match current blitz features. If the new version is stable, and people like it...then...

Phase 2, introduce a separate blitz rating, tables, etc..

I have prototyped the basics of this already.

gezza

Joined
07 Jun 05
Moves
5301
Clock
25 Apr 13
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buglet: conditional moves, promotion

On the old site, I have "Condition id 8", gameid=7354777
New site: "Condition d2-d1"

I found the new site less clear, as even though I had a Q selected, the board showed a pawn, and the text "Promote to undefined". I don't actually know how I should enter this sort of condition on the new site, so back to the old to do it, and then check the results on the new - shows a Q, but still has the same text.


Browser Firefox 20.0 on Unbuntu.

Buglet, as conditional moves are probably rare, and promotion even more so.

C

Wokingham

Joined
08 Jul 07
Moves
139512
Clock
01 May 13
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A "buggle"?

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