Originally posted by wormwoodDepends. Free is a good price. If, however, the (volunteer or paid) staff in any organization tends to be technically competent but
it seems to me you can't get much more cost effective than volunteers working for free.
emotionally insecure the price eventually becomes too high. Why? Member dissatisfaction, gradual erosion of the business base, loss
of public goodwill and favorable press, high costs of unecessary litigation, loss of market share and advertising revenues for starters...
the downside list goes on and includes the fact that at some point it's no longer any fun for Russ and Chris to get out of a warm bed
to come to work in the morning. The challenges of running a successful business operate on multiple levels, similar to a chess game.
-gb
Originally posted by Grampy BobbyThere's not a high turnover ratio of forum mods. Some were added and then removed for whatever reasons, but many others have been here for a while. There is only a recent blip of high turnovers in the game mod sector due to revamping and, if I remember correctly, one of the mods being a cheater himself. But recent events are recent; long-term it's been stable. I think if Russ surveyed every forum participant, statistically very few would have an overall problem with the mods and a limited number would have problems with specific mods. You happened to join the site when these changes are occurring, but that doesn't mean that there is actually a high turnover ratio or organizational instability.
Smaug, the only specific issue I'm aware of is the high turnover ratio
and the resulting lack of organizational stability within the volunteer
staff. Perhaps you have a few additional insights or ideas to share.
LET'S CONSIDER TAKING A SLIGHTLY DIFFERENT TACK...
Suppose Russ and Chris made a gift of RHP to you. How would you
approach the financial stewardship and operational responsibilties...
subscrition fee, new features, marketing, moderation, goals, etc?
-gb
P.S. Our new tack is hereby affectionately dedicated to Nordlys, Tim,
Wormwood, Crowley, HandyAndy and any others now ready to post.
😀
Originally posted by pawnhandlerThank you for the fresh perspective and refreshing insight.
There's not a high turnover ratio of forum mods. Some were added and then removed for whatever reasons, but many others have been here for a while. There is only a recent blip of high turnovers in the game mod sector due to revamping and, if I remember correctly, one of the mods being a cheater himself. But recent events are recent; long-term it's bee ...[text shortened]... that doesn't mean that there is actually a high turnover ratio or organizational instability.
Originally posted by Grampy BobbySeems a user got upset recently playing a game with another user they had put on ignore. At the end of the game, the ignored user was able to send a message saying "GG". Imagine THAT!
I know, Epic. Would never underestimate you. Still don't
know what "GG" is supposed to mean, though. 🙂
A L L H E L L B R O K E L O O S E ! !
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Thread 95767
Originally posted by PhlabibitHi 🙂
Seems a user got upset recently playing a game with another user they had put on ignore. At the end of the game, the ignored user was able to send a message saying "GG". Imagine THAT!
A L L H E L L B R O K E L O O S E ! !
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Thread 95767
Originally posted by PhlabibitThat was one of those moments where, if I were Russ, i would have had mods who stepped in and ended that never-ending attack on a certain user.
Seems a user got upset recently playing a game with another user they had put on ignore. At the end of the game, the ignored user was able to send a message saying "GG". Imagine THAT!
A L L H E L L B R O K E L O O S E ! !
P-
Thread 95767
It went on too long and got stale quickly.