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Quite a run!

Quite a run!

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f
Quack Quack Quack !

Chesstralia

Joined
18 Aug 03
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54533
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07 Feb 04
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some players take timeouts imediately.
some players take all avenues to resume the game, they make reminders etc, and then still leave the "claim win" button alone.

it would be nice to know which is which. then i would mercilessly timeout the first and not the second.

p

Joined
11 Apr 03
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07 Feb 04
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well, i think it was well deserved. if he wouldn't move then let what happens happen.

pradtf

VeggieChess

Joined
03 Jun 02
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7483
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07 Feb 04
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Originally posted by Mephisto2
So far, nobody did that, I believe.
I just criticised the eagerness of taking the TO.
i was not referring to anything you had written - only this that feivel wrote:

"Edmond Dantes clan leader sent me a message a few minutes after the TO saying that I suceeded in getting Edmond to leave RHP?! If this is true Edmond is one very insecure individual."

sorry, perhaps i should have put the entire quote in.

in friendship,
prad

Bobla45

Joined
20 Oct 02
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08 Feb 04
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Originally posted by pradtf
i was not referring to anything you had written - only this that feivel wrote:

"Edmond Dantes clan leader sent me a message a few minutes after the TO saying that I suceeded in getting Edmond to leave RHP?! If this is true Edmond is one very insecure individual."

sorry, perhaps i should have put the entire quote in.

in friendship,
prad
He hasnt left, I have a game going with him tonight and he has made numerous moves.

F

Joined
17 Feb 03
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08 Feb 04
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Originally posted by Mephisto2
So far, nobody did that, I believe.
I just criticised the eagerness of taking the TO.
Janwenting, the leader of the clan Edmond is in, did accuse me of getting Edmond to leave the site. I see he didn't. Glad to know it was just a case of one panicy nutcase 🙂

Feivel the Freethinker

f

Netherlands

Joined
09 Sep 03
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4786
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08 Feb 04
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No reason to blame a chess player. It is the system that leads to this confusion.
Chess players should not given the power to decide when they have to apply the TO. It can easily lead to confusion, anger and mud throwing.
An automatic TO will solve this problem.
RHP could also automatically send a reminder 24 hours before the TO-flag falls.

Automatic TO also would help to change the profiles of chess players. Half of the space there seems to be filled with how people deal with TO's.

Fjord

f
Quack Quack Quack !

Chesstralia

Joined
18 Aug 03
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54533
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08 Feb 04
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Originally posted by fjord
No reason to blame a chess player. It is the system that leads to this confusion.
Chess players should not given the power to decide when they have to apply the TO. It can easily lead to confusion, anger and mud throwing.
An automatic TO will solve this problem.
RHP could also automatically send a reminder 24 hours before the TO-flag falls.

Automatic TO ...[text shortened]... players. Half of the space there seems to be filled with how people deal with TO's.

Fjord
🙂

P

Joined
23 Feb 03
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83654
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08 Feb 04
1 edit
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Originally posted by Feivel
He should stop pressing his luck by moving faster than once every 6 days 23 hours and 45 minutes otherwise this will not be his only TO. I already let the TO pass before but I was recently told he is pulling the same waiting game against others in the top 20.

Feivel the Freethinker
I played him very recently (got my a$$ kicked big time), but he was moving at least every other day.

belgianfreak
stitching you up

Joined
08 Apr 02
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7146
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08 Feb 04
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Originally posted by fjord
No reason to blame a chess player. It is the system that leads to this confusion.
Chess players should not given the power to decide when they have to apply the TO. It can easily lead to confusion, anger and mud throwing.
An automatic TO will solve this problem.
RHP could also automatically send a reminder 24 hours before the TO-flag falls.

Automatic TO ...[text shortened]... players. Half of the space there seems to be filled with how people deal with TO's.

Fjord
auto TO's for all games would be detrimental to the site (IMHO). I tend to play 7 day games, which reflect that I tend to move once every few days and I ordinarily will be able to move once a week at the very outside. But things aren't always ordinary, like this week - I had an interview to prepare for and no time to play. I came back today to a few red clocks but no TO's because the other players want to continue the games, which are still very open. Why force people to end games they are having fun playing because the other person is having an off-line week?

Just an idea - maybe an option in the menu when you create the game that states that TO's will be automatic, which will be known by both players before the start, would help people know where they stand?

Another idea - it was mentioned before the ratings graph of each player could be modified to show if the win/loss was by TO. If the bar for a game was blue for a TO victory and orange for a TO loss then we could see at a glance if a persons rating had dropped due to mass TO's. We could also see if the players preference was to claim TO's, and at least be aware that they might TO if we are late moving.

i

Felicific Forest

Joined
15 Dec 02
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08 Feb 04
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Let's not forget we now have the <time bank> feature to prevent any trouble in connection with time out problems.

Let's wait and see how this feature will work in practise.

Besides that, if you want to cause trouble you certainly will find a way, with or without time out issues. There always will be trouble of some sort. It usually does not depend on the rules .....

f

Netherlands

Joined
09 Sep 03
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08 Feb 04
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Originally posted by belgianfreak
I t Why force people to end games they are having fun playing because the other person is having an off-line week?
That is why the RHP twins have installed a timebank for us 😉
And even when your flag has fallen you still can finish an interesting game as an unrated game.

Fjord

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