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Very Rusty
Treat Everyone Equal

Halifax, Nova Scotia

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24 Dec 19
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Well I'd like to take the time to stick this one in. Merry Christmas to all including those who don't really celebrate it, have happy Holidays. All the best to everyone in 2020!!!

-VR

Torunn

Gothenburg

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@very-rusty said
Well I'd like to take the time to stick this one in. Merry Christmas to all including those who don't really celebrate it, have happy Holidays. All the best to everyone in 2020!!!

-VR
Thank you VR. We will have a good new year, I'm sure. Just stick around.

Great Big Stees

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@torunn said
Thank you VR. We will have a good new year, I'm sure. Just stick around.
I got stuck with a bunch of get-togethers but I'm back.

coquette
Already mated

Omaha, Nebraska, USA

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I'm making a sticky New Year's resolution to be patient and stop obsessively leaping into action prematurely and thus not thinking things through to their full consequences which should have a positive secondary benefit of attenuating my tendency to over do while erring as a result.

Very Rusty
Treat Everyone Equal

Halifax, Nova Scotia

Joined
04 Oct 06
Moves
633962
Clock
26 Dec 19
1 edit

@coquette said
I'm making a sticky New Year's resolution to be patient and stop obsessively leaping into action prematurely and thus not thinking things through to their full consequences which should have a positive secondary benefit of attenuating my tendency to over do while erring as a result.
I play on 3 different chess sites as many of you know by now. Having too many games going at the same time can be a sticky situation at times, making one move faster in each game than you would under other circumstances. I've found you have to find a good number for you that you can play well in all of them...It has taken me years and I still don't know if I have the correct amount, still making the same fast silly(bad) moves. It is a difficult habit to break. I do much better in over the board games. You have already accomplished what few have managed to do on this site. Feel good about what you've done! I've seen you develope and get better over the years.

-VR

Great Big Stees

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@coquette said
I'm making a sticky New Year's resolution to be patient and stop obsessively leaping into action prematurely and thus not thinking things through to their full consequences which should have a positive secondary benefit of attenuating my tendency to over do while erring as a result.
Sounds like a tall order but hey....stick to your guns.

Torunn

Gothenburg

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@very-rusty said
I play on 3 different chess sites as many of you know by now. Having too many games going at the same time can be a sticky situation at times, making one move faster in each game than you would under other circumstances. I've found you have to find a good number for you that you can play well in all of them...It has taken me years and I still don't know if I have the corre ...[text shortened]... site. Feel good about what you've done! I've seen you develope and get better over the years.

-VR
As I see it, the number of games in progress must be in proportion to the time I have available. Overthinking is not good either. I think I should stick to a maximum of ten games.

Great Big Stees

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@torunn said
As I see it, the number of games in progress must be in proportion to the time I have available. Overthinking is not good either. I think I should stick to a maximum of ten games.
I notice when I stick in a certain number regarding the most games I'm willing to play someone else offers a game and I just can't say no.

Torunn

Gothenburg

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@great-big-stees said
I notice when I stick in a certain number regarding the most games I'm willing to play someone else offers a game and I just can't say no.
If you play friendly games, a loss may not matter. But when you play clan games you should do your best to win and if you are challenged in a game, say 1/3, I would say no. I need time to at least try.

Very Rusty
Treat Everyone Equal

Halifax, Nova Scotia

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@great-big-stees said
I notice when I stick in a certain number regarding the most games I'm willing to play someone else offers a game and I just can't say no.
With me it is completely different I am talking clan/team challenges which makes it more sticky, I certainly can't say no too...I can of course cut down on my torunament and one on one games. Agreed, it is hard to say no!

-VR

Great Big Stees

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@very-rusty said
With me it is completely different I am talking clan/team challenges which makes it more sticky, I certainly can't say no too...I can of course cut down on my torunament and one on one games. Agreed, it is hard to say no!

-VR
I have stuck a limit number concerning my games. Let's see if that helps. 🤔

Very Rusty
Treat Everyone Equal

Halifax, Nova Scotia

Joined
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@torunn said
If you play friendly games, a loss may not matter. But when you play clan games you should do your best to win and if you are challenged in a game, say 1/3, I would say no. I need time to at least try.
Friendly or rated a loss shouldn't matter so long as you've learned something from your mistake. Trouble is I keep making the same mistakes over and over! 😉 I seem to have an issue sticking to one plan in a game, and still taking on too many.

-VR

b

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I never make mustakes

oops, had to stick a edit in there

Very Rusty
Treat Everyone Equal

Halifax, Nova Scotia

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27 Dec 19

@billyray said
I never make mustakes

oops, had to stick a edit in there
LOL....I am sure you meant to spell 'mistakes' 'mustakes for the humour value! 😉

-VR

Torunn

Gothenburg

Joined
11 Mar 16
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28059
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27 Dec 19

@very-rusty said
Friendly or rated a loss shouldn't matter so long as you've learned something from your mistake. Trouble is I keep making the same mistakes over and over! 😉 I seem to have an issue sticking to one plan in a game, and still taking on too many.

-VR
To start with, I think Stees should claim wins in timeout games - it's not unsportsmanlike or unfriendly, it's part of the game. Unless of course your opponent has asked for your permission to wait. If it doesn't matter if you win or lose, then it's not an interesting game, to me anyway.

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