Thanks for your interest.
The one thing that won't be available is an 'open games' server.
This is quite a big job, but will come with time if the 'client' part goes
down well. The main problem is, is it will require hosting (we use a
Linux machine for RHP, and I would need a Windoze machine
with .Net installed. I will use my home box initially for this, but not a
long-term solution.)
Anyway, I digress. To join games you will need to know the IP
address of the person who is to host.
This you would need to discuss on some messenger software or by
email before a game. So the process is :
Player 1 hosts game. They tell player 2 their IP address, then runs
RHP live and presses 'Host'.
Player 2 runs RHP live, enters player 1's IP address, the presses
connect.
Then you are up and running. Of course, I will be offering more help
on all this when the time comes in the RHP live forum.
-Russ