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Time Outs: proposal for a new system.

Time Outs: proposal for a new system.

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p

Joined
08 Oct 02
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2746
Clock
08 Aug 03
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Originally posted by Mephisto2
As far as I understand it, it looks like the system I was proposing, with or without automatic TO. The question remains what numbers to choose (x moves in y days movetime).

As far as I understand this site has an archive. So you could calculate
real move rate and see how it's distributed - propose several rates which are in real use + add/not add holiday grace period to this rate.

There is no additional 'nightmare' in timestamping the moves. This is done already today (when you e-mail game you can choose move times or not). Only to make the consumed & remaining time visible to the players.

What I named 'nightmare' was CC timestamps (which exclude time when mail is on the way, something like ICC timestamps ;-) RHP doesnt have them and don't need them. But anyway look on the existing working rules IMHO have a sence for the sake of trouble checking/convenience. If these guys already did the job may be it worth to steal. ;-)


T

Joined
29 Jul 01
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26 Oct 03
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Just remembered this and wanted to bring it back from the dead. Any chance of a tournament with the proposed new timeout system?

T1000

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