Often mistakenly called The Domino defence.
I see this a lot with lower rated players. The jist of it is, Black can not capture White's Knight on the 3rd move. 3...Qe7! 4.Nf3 (4.Qh5+? g6 5.Nxg6 Qxe4+ 6.Be2 Qxg6 leaves Black ahead a piece for two pawns) Qxe4+ 5.Be2. Black has regained the pawn but has lost time and weakened his kingside, and will lose more time when White chases the queen with Nc3, or 0-0, Re1, and a move by the bishop on e2.
1.e4... e5
2.Nf3... f6
3.Nxe5... fxe5
4.Qh5+ ...Ke7
(If 4...g6 then 5.Qxe5+ wins the rook on h8)
5.Qxe5+ ...Kf7
6.Bc4+ ...Kg6
7.Qf5+... Kh6
8.d4+... g5
9.h4... Be7
10.hxg5+... Kg7
11.Qf7#... 1-0
Originally posted by EladarOf course it wins.
I'd think the bishop move would be winning too.
13.Bxg5 is clearly winning but the game will last a bit while 13.Qf7 is forced mate in 6.
If you play Bxg5 you'll win unless you blunder yourself into a mate.If you play Qf7 and know,or see,the mate you cannot go wrong.That's the difference.
I see one of you mentioned the Damiano Trap
It still catches clumsy White players.
It's the backward Queen move they miss.
When I use to give simultneous displays and met 2...f6 I never
played 3.Nxe5 'cos I knew of the above Fischer game and why bust
my head over the 3...Qe7 lines which they most likely knew.
I always played 3.Bc4! (development) .
If he was a semi-good player trying it on he would end up with a
difficult position.
(as was proved a few times - these guys were 'passing' on move 3!).
If he was a weak player I'd win soon enough anyway.
And finally this which I just lifted from 'Games Explorer.'
where 2...f6 has been played 799 times!
Black went on to win.