Originally posted by alexstclaire"If you feel strongly against computer engine use in correspondence chess games, you should consider that both ICCF and IECG have no rules in place which prohibit engine use. This is the practical approach as there is no way to detect such use anyway." (from http://www.correspondencechess.com/syndication/articles/0025.htm )
... the ICCF where engine use is monitered extremely well....
I also looked at the ICCF homepage and couldn't find anything about engine use at all.
Originally posted by NordlysWouldn't that suggest that mod's methods on RHP of detecting cheaters (especially when they are so secret) a little dubious?
"If you feel strongly against computer engine use in correspondence chess games, you should consider that both ICCF and IECG have no rules in place which prohibit engine use. This is the practical approach as there is no way to detect such use anyway."
Originally posted by lauseyIf "there is no way to detect such use anyway" is correct, I guess so. However, I believe that you can detect some blatant cheating. More subtle cheating is probably impossible to detect, though.
Wouldn't that suggest that mod's methods on RHP of detecting cheaters (especially when they are so secret) a little dubious?
Originally posted by NordlysBecause engines play the same thing given X amount of time against a given position, the mods can find a match between moves made by such an engine when they match the exact configuration of engine and # of CPU's used. They caught IM because his moves matched almost exactly the moves generated by a multi-cpu (4 I think)
If "there is no way to detect such use anyway" is correct, I guess so. However, I believe that you can detect some blatant cheating. More subtle cheating is probably impossible to detect, though.
comp and a specific program, shredder maybe. Its a long involved process because there are so many progs and cpu speeds out there and multi cpus. They have to try the games out on each configuration which can take months.
Originally posted by sonhouseMy moves are all made for me by a Sinclair ZX1000.
Because engines play the same thing given X amount of time against a given position, the mods can find a match between moves made by such an engine when they match the exact configuration of engine and # of CPU's used. They caught IM because his moves matched almost exactly the moves generated by a multi-cpu (4 I think)
comp and a specific program, shredd ...[text shortened]... ere and multi cpus. They have to try the games out on each configuration which can take months.
Originally posted by lauseyI dont know if thats necessarly true, Weyerstrass said he didnt notice anything wrong with his games with Ironman when they played
He has also played a couple of games (drawn one and won by timeout of the other) against Jean Hebert who is a high profile IM.
I am sure that if Jean suspected him of engine use (which an IM or GM can spot quite easily), he would report to the relevant mods.
I suspect Weyerstrass is also an IM.
Originally posted by alexstclaireIronman often posted deep analysis on his games in the forums and showed a huge knowledge of chess.
I didnt know that, Maybe it goes without saying then, he's not an engine though, because he let's me know certain lines he playing and why.....so he's very smart and not engine smart