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Open letter to Russ re/engine use

Open letter to Russ re/engine use

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no1marauder
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Originally posted by Kepler
The average subscriber doesn't seem to come anywhere near the forums. Most of them play chess and ignore the antics in here. I also suspect the defence was robust enough to reassure anyone who did bother to follow what was going on. I think that if a real problem with the system was discovered, the same forces that drove the admins to set up the game mod syst ...[text shortened]... uld ensure that the admins either fixed the problem or found another way to deal with cheating.
Then you don't know what you are talking about.

K
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Originally posted by luctruc
Yes, well, "much analysis," at 30 sec/move (saves time), first 4 moves, but on how many engines? No need to name them, just how many? And why were OTB games included? After all, we play postal chess here, and blunders on the part of strong postal players are rare, whereas even the OTB Olympians occasionally pull a "??"
We may play postal here but it doesn't really resemble proper postcard correspondence chess when you can have time controls as low as a day a move and play hundreds of games at a time. Sometimes I wonder if there should also be analysis of blitz games to take into account the real speed merchants who have to make many moves a day. I think I calculated once that one player was taking less than 15 seconds a move, hardly postal or even OTB rate of play. I think he was banned shortly thereafter. Much of the play on here is more akin to OTB play than real correspondence chess. GM level OTB games is probably erring considerably on the side of caution.

no1marauder
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Originally posted by luctruc
Yes, well, "much analysis," at 30 sec/move (saves time), first 4 moves, but on how many engines? No need to name them, just how many? And why were OTB games included? After all, we play postal chess here, and blunders on the part of strong postal players are rare, whereas even the OTB Olympians occasionally pull a "??"
This has all been covered ad nauseam. We don't actually play postal chess here BTW; users here play far more games on average than postal players ever did under faster time limits. There were plenty of "??" in actual postal games even at the highest levels. Like most critics here, you are misinformed on some very basic information.

K
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Originally posted by no1marauder
Then you don't know what you are talking about.
Either public outcry does influence the admins or it doesn't. Either way, my mutterings will not be very influential.

l

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Originally posted by no1marauder
Then you don't know what you are talking about.
Well, maybe if Kepler fools around enough, he'll come up with a less arduous way of demonstrating "engine-ness." And, if not, then maybe he'll be able to boost confidence in the present regime. In any case, I don't think anyone's following this thread and looking for loopholes.

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Originally posted by no1marauder
This has all been covered ad nauseam. ..

So how many engines were used in determining the initial P?

no1marauder
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Originally posted by luctruc
I wasn't on the Game Mod team, so I don't know. How many would satisfy you? 10? 50? 1000000?

I've done plenty of analysis at different time limits and using different engines. There is surprisingly little variation among engines in their top three choices. Try doing some analysis and you'll quickly find that out.

P
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Originally posted by luctruc
Well, maybe if Kepler fools around enough, he'll come up with a less arduous way of demonstrating "engine-ness." And, if not, then maybe he'll be able to boost confidence in the present regime. In any case, I don't think anyone's following this thread and looking for loopholes.
Yes. And if an immortal monkey hits typewriter keys randomly, it'll eventually write a copy of War and Peace.

l

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Originally posted by no1marauder
I wasn't on the Game Mod team, so I don't know. How many would satisfy you? 10? 50? 1000000?

I've done plenty of analyis at different time limits and using different engines. There is surprisingly little variation among engines in their top three choices. Try doing some analysis and you'll quickly find that out.
Gee, why didn't you just say "I don't know" to start with?

no1marauder
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Originally posted by luctruc
Gee, why didn't you just say "I don't know" to start with?
If you had limited a post to that single question, I would have made the same post I just did earlier. However, your other posts were not so limited.

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Originally posted by no1marauder
This has all been covered ad nauseam. We don't actually play postal chess here BTW; users here play far more games on average than postal players ever did under faster time limits. There were plenty of "??" in actual postal games even at the highest levels. Like most critics here, you are misinformed on some very basic information.
I dunno. English Tal only shows 48 games in progress now. That's not an unusual figure for old time postal guys. Joester only had 20 or so going. He Who Must Not Be Named has even fewer. These profiles look postal to me.

K
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Originally posted by luctruc
Well, maybe if Kepler fools around enough, he'll come up with a less arduous way of demonstrating "engine-ness." And, if not, then maybe he'll be able to boost confidence in the present regime. In any case, I don't think anyone's following this thread and looking for loopholes.
If I did find some marvellous method of instantly identifying a cheat I would probably be burnt as a heretic! There are a number of people who have far too much invested in the current system to entertain any change in it. This is a normal reaction and, to be honest, why change a system that has been tried and tested for four years? If it ain't broke, don't fix it.

One thing that anyone who engages in this sort of thing should do is check their favoured engine to see if it is producing the random results that Glaurung does. I am still not sure whether it is something in the engine or the interface. Although this does not seem to have much effect on the overall result, it does affect repeatability of analysis runs.

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Oh, now, you've been burnt at the stake before, surely.

K
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Originally posted by luctruc
Oh, now, you've been burnt at the stake before, surely.
There have been attempts but I always evaded capture. However, I am getting old and can't run so fast now.

no1marauder
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Originally posted by luctruc
I dunno. English Tal only shows 48 games in progress now. That's not an unusual figure for old time postal guys. Joester only had 20 or so going. He Who Must Not Be Named has even fewer. These profiles look postal to me.
As with most of your claims, you offer no evidence to support them. Rittner, Berliner, et. al. didn't play 48 games at a time. If you looked at the players' you mentioned actual moves made on RHP, you'll see they make, at a minimum, hundreds of moves per month; no CC GM would play anywhere near that many. English Tal made over 25,000 moves in his 29 months at RHP or close to 30 a day on average; does that look "postal" to you? The Player That Can't Be Named is known to play at several other CC sites as well as did IM31 and numerous other cheats.

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