Originally posted by Essex 3sounds about right!
"A chess game is customarily divided into three parts, the opening, the middle game, and the endgame.
During the opening you play to establish an advantage.
In the middle game you try to turn the advantage into a winning position.
The endgame is when you realize you are going to lose." - Saviely Tartakower.
Originally posted by Mad Rooki honestly had to goggle it, it seems like its a system for working out the optimum number of moves for a mate using retrograde analysis with six pieces or less on the board, although it must come under fifty moves. I suppose its an area where computers have really advance chess knowledge. I did wonder when i was following two engines play each other, why they were able to calculate so fast near the end, perhaps they were using these table-bases to do so 🙂
Ken Thompson calls it "Playing chess with God." Seems like the perfect description to me.
Originally posted by robbie carrobieTBs can really be helpful when you're studying endgames with not too many pieces. They can help you out with a lot of "what ifs". (What if I moved here, what happens? )
i honestly had to goggle it, it seems like its a system for working out the optimum number of moves for a mate using retrograde analysis with six pieces or less on the board, although it must come under fifty moves. I suppose its an area where computers have really advance chess knowledge. I did wonder when i was following two engines play each oth ...[text shortened]... re able to calculate so fast near the end, perhaps they were using these table-bases to do so 🙂
But they can suck up a lot of hard drive space. A 5-piece set uses about 7 gigabytes of HD, while a full 6-piece set uses about 1 terabyte (1000 GB) of HD. I only use a 5-piece set; I'm not that much a fanatic about them. On the few occasions when I need a 6-piece lookup. I just use the online Shredder database.
Originally posted by wormwoodyour post stated after rb7 then qd8 does the trick...simply pxq would result...even qe8 then rc7+ and back to b7....the q could check etc. but only perpetually as far as i can see....sure the q vs r ending is indeed elementary but not in this case...the end game databases are supposed to be off limits to the combatments during play so their not supposed to know after b7 black wins in 24 and humans are not computers.....
read my post.
Originally posted by dustycatx2. Tablebases or computer help is not allowed so the players shouldn't know there is a forced win.
your post stated after rb7 then qd8 does the trick...simply pxq would result...even qe8 then rc7+ and back to b7....the q could check etc. but only perpetually as far as i can see....sure the q vs r ending is indeed elementary but not in this case...the end game databases are supposed to be off limits to the combatments during play so their not supposed to know after b7 black wins in 24 and humans are not computers.....
Originally posted by dustycatIf Rb7, then it looks like Qc6 is the move. For example,
your post stated after rb7 then qd8 does the trick...simply pxq would result...even qe8 then rc7+ and back to b7....the q could check etc. but only perpetually as far as i can see....sure the q vs r ending is indeed elementary but not in this case...the end game databases are supposed to be off limits to the combatments during play so their not supposed to know after b7 black wins in 24 and humans are not computers.....
And Black is one step closer to nabbing the pawn. If Rb6+ , then Kxp. However, if White moves the king, it could go something like this:
And the pawn finally drops. They would have to know their Q vs R game, but I'm assuming they know that. (Wish I did! ) They would also have to go through numerous variations to ensure that they know the outcome, but I'm assuming they did that too.
Originally posted by dustycatoh man, I was wondering a long time what the hell do you mean by pxq, until I realized I'm looking at the board upside down for some unimaginable reason and dropping the queen!! 😵
your post stated after rb7 then qd8 does the trick...simply pxq would result...even qe8 then rc7+ and back to b7....the q could check etc. but only perpetually as far as i can see....sure the q vs r ending is indeed elementary but not in this case...the end game databases are supposed to be off limits to the combatments during play so their not supposed to know after b7 black wins in 24 and humans are not computers.....
it's been the midsummer festival here, which is the biggest holiday in finland. the sun stays up through the night, bonfires are burned, everybody's drunk, and obviously sleeping is not a priority. my brain is still pudding from all that. 3h of sleep last night, so this isn't probably going to go much better...
edit: loads of useless analysis cut out, as mad rook did much better. I should take a long nap now...