Originally posted by KewpieOnly way to find out if there could be a huge demand is to implement the rules properly.
The last post (BigDogg's) in that thread shows the complexity of the coding task required, given that the standard chess positions are fixed and the FR positions have many possibilities. Unless there is a huge demand for FR games on this site I can't see it happening.
It's becoming a standard feature on turn-based chess sites. RHP errs by not fixing it, complex though the coding task may be.
I would offer to do some of the coding. The algorithm is described, the coding is mainly to do the "Translation":
Quote: After castling, the rook and king's final positions are exactly the same positions as they would be in standard chess. Thus, after a-side castling (notated as O-O-O and known as queen-side castling in orthodox chess), the King is on c (c1 for White and c8 for Black) and the Rook is on d (d1 for White and d8 for Black). After h-side castling (notated as O-O and known as king-side castling in orthodox chess), the King is on g and the Rook is on f. It is recommended that a player state "I am about to castle" before castling, to eliminate potential misunderstanding. [http://www.dwheeler.com/essays/Fischer_Random_Chess.html]
The problematic Point is probably to intorduce castling Buttons as new elements, which could be usefule for the Standard games also anyhow.
Originally posted by LEURI had developed a whole new code base for the games which supported many variants. I literally was coding up page after page from a variants book - but found it wasn't a good fit with the RHP code as it stood at the time. (And now, actually)
A while back Russ stated that "alternative chess" was in the works.
Where did the works go?
The vote on the subject back in 2009 didn't fill me with confidence that many people even wanted it either.
I will have a look at "crowbarring" 960 in, as the castling is the only issue*, but I can't prioritise it right away.
*And the related FEN funnies.
Originally posted by RussThere it is...thank you sir.
I had developed a whole new code base for the games which supported many variants. I literally was coding up page after page from a variants book - but found it wasn't a good fit with the RHP code as it stood at the time. (And now, actually)
The vote on the subject back in 2009 didn't fill me with confidence that many people even wanted it either.
I w ...[text shortened]... tling is the only issue*, but I can't prioritise it right away.
*And the related FEN funnies.
Originally posted by RussThank you, we will silently watch and see.
I had developed a whole new code base for the games which supported many variants. I literally was coding up page after page from a variants book - but found it wasn't a good fit with the RHP code as it stood at the time. (And now, actually)
The vote on the subject back in 2009 didn't fill me with confidence that many people even wanted it either.
I w ...[text shortened]... tling is the only issue*, but I can't prioritise it right away.
*And the related FEN funnies.