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Improve the "analyze board" screen?

Improve the "analyze board" screen?

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m
Not Royalty

Not in a palace

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I think it would be nice if the analyze board screen showed which pieces had been taken, and allowed you the ability to put new pieces on the board, e.g. for queened pawns, or to rectify your mistakes. What do other people think?

cs
i'll decide!

Glasgow Scotland

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Originally posted by mosquitorespect
I think it would be nice if the analyze board screen showed which pieces had been taken, and allowed you the ability to put new pieces on the board, e.g. for queened pawns, or to rectify your mistakes. What do other people think?
in our two games i think i would have need that!

d

Brooklyn, NY

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Yep yep yep.

However, as I understand it a total rewrite of the analyze board is in the works (I was asking about something similar a while ago). I hope the new board has this built in.



m
Not Royalty

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ah, should've checked previous posts. thank you sir

d

Brooklyn, NY

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Originally posted by mosquitorespect
ah, should've checked previous posts. thank you sir
It was a looooong way back. I only remember because it was one of mine.

b

Hainesport, NJ, USA

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the en passant and queening problem still hasn't been resolved.

d

Brooklyn, NY

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Originally posted by buddy2
the en passant and queening problem still hasn't been resolved.
They're not really e.p. and queening problems - it's just a freeform board without move validation.

If you add move validation, the rest falls into place automatically.

m
Not Royalty

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Originally posted by dsb3
They're not really e.p. and queening problems - it's just a freeform board without move validation.

If you add move validation, the rest falls into place automatically.
I think the freeform aspect is a good idea personally and I hope it stays that way - it allows (obviously) to move pieces wherever you want so you can try out different positions. The thing that annoys me is that if you accidentally obliterate a piece you have to go back to a position that has actually occured in the game

R

London

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Originally posted by mosquitorespect
I think the freeform aspect is a good idea personally and I hope it stays that way - it allows (obviously) to move pieces wherever you want so you can try out different positions. The thing that annoys me is that if you accidentally obliterate a piece you have to go back to a position that has actually occured in the game
Hear, hear.

If we can just put pieces back on the board, even the obliteration feature ceases to be a problem. Of course, if one of the 'pieces' is a blank, then the board could just ignore any 'move' that copied an empty square to a piece.

On the other hand, I suspect people will sometimes put the piece back in the wrong place and start complaining again that the analyze board didn't keep track of the moves they had tried out. Well, that will just be tough. It's not a downloaded program, it's just a very clever bit of client-side scripting.

d

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Originally posted by RolandYoung
Hear, hear.

If we can just put pieces back on the board, even the obliteration feature ceases to be a problem. Of course, if one of the 'pieces' is a blank, then the board could just ignore any 'move' that copied an empty square to a piece.

On the other hand, I suspect people will sometimes put the piece back in the wrong place and start compla ...[text shortened]... be tough. It's not a downloaded program, it's just a very clever bit of client-side scripting.
Maybe you could have an option whether you want it to be freeform or rule-bound.Like there will be 2 links freeform analyze and gamebound analyze on the game page.

Ragnorak
For RHP addons...

tinyurl.com/yssp6g

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Originally posted by druidravi
Maybe you could have an option whether you want it to be freeform or rule-bound.Like there will be 2 links freeform analyze and gamebound analyze on the game page.
Good point. I prefer the board to be bound by the rules of the game, whereas I know a friend of mine moves pieces all over the place to see how various positions would look.

The one thing that I really want in the analyse board screen is for it to remember the moves u made. Sometimes, I get myself into a great position, and then have to try to figure out the sequence of moves that got me there.

D

R

London

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Both 'rule bound' and 'remember how we got here' require a lot more intelligence than can reasonably be expected from a javascript. Admittedly, Russ achieves way more with javascript than many people would dream of, but...

Someone could write a program that parses the Analyze Board screen (or any of the other boards, if you didn't need the history), a "RHP client" that would be a specialised web client. But this would have major disadvantages:
1) It would have to be written for each operating system (Windows, Mac, Linux...)
2) No use to www.chessatwork.com users, who generally can't install downloads
3) Would need fixing every time Russ changed the HTML format of the analysis board. Perhaps if Russ ever does an XML or RSS interface...

Alternatively, you can use Winboard, or whatever is available for your operating system.

Ragnorak
For RHP addons...

tinyurl.com/yssp6g

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Originally posted by RolandYoung
Both 'rule bound' and 'remember how we got here' require a lot more intelligence than can reasonably be expected from a javascript.
Don't know about 'rule bound', but couldn't a simple array be used for the 'memory' part of it?

D

T
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I agree 1000%!!! Also the "view history" boards should show CLEARLY, who won the game. I dont think these posts help. They seem to be ignored by Brother Russ. Sincerely, Trains44

Ragnorak
For RHP addons...

tinyurl.com/yssp6g

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Originally posted by trains44
I dont think these posts help. They seem to be ignored by Brother Russ. Sincerely, Trains44
That's not really fair. I've seen a lot of suggestions implemented.

D

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