One problem though comes to mind. Move cycles if both players have unconditional conditional moves recorded that create a cycle. The server would just keep playing the cycle of moves until someone claimed the draw.
Maybe the server could stop after 3 cycles or whenever the "claim draw" status becomes active.
Originally posted by Simon McMahonThe move number should be included in the conditional. That way, playing 17.Re4 is not the same as 19.Re4, even though the move would repeat the position.
One problem though comes to mind. Move cycles if both players have unconditional conditional moves recorded that create a cycle. The server would just keep playing the cycle of moves until someone claimed the draw.
Maybe the server could stop after 3 cycles or whenever the "claim draw" status becomes active.