Originally posted by RJHindsYou said on the previous page: "Any proof will still require faith for one to believe the proof."
😴
Why is it that you are unable to engage with people who challenge your beliefs? This silly behaviour of posting off topic, posting insults or an emoticon, just makes you look like someone who doesn't really understand the statements you make.
Originally posted by divegeesterI continually engage with people who challenge my beliefs. However, some are still unable to understand. If some considered answering a question with a statement of fact or with a return question an insult, then it is not my fault. Maybe it would help them to understand by answering my questions. 😏
You said on the previous page: "[b]Any proof will still require faith for one to believe the proof."
Why is it that you are unable to engage with people who challenge your beliefs? This silly behaviour of posting off topic, posting insults or an emoticon, just makes you look like someone who doesn't really understand the statements you make.[/b]
Originally posted by RJHindsI don't understand because you have not explained. I don't understand your position of how something that has proof of its existence, still requires faith in order to hope in its existence?
I continually engage with people who challenge my beliefs. However, some are still unable to understand. If some considered answering a question with a statement of fact or with a return question an insult, then it is not my fault. Maybe it would help them to understand by answering my questions. 😏
Originally posted by divegeesterWell, if you don't understand I doubt that you will ever understand. I haven't been trained to explain things to retards.
I don't understand because you have not explained. I don't understand your position of how something that has proof of its existence, still requires faith in order to hope in its existence?
Originally posted by RJHindsThere's that abuse again. It's OK I haven't been trained in asking questions so we are equal.
Well, if you don't understand I doubt that you will ever understand. I haven't been trained to explain things to retards.
So...
How does something that has proof of its existence still require that we have faith that it exists?
Originally posted by divegeesterEverthing requires us to have faith that it exists. Some people say everything is an illusion.
There's that abuse again. It's OK I haven't been trained in asking questions so we are equal.
So...
How does something that has proof of its existence still require that we have faith that it exists?
Originally posted by divegeesterThere is such a thing as proof, and there is such a thing as belief, and their is such a thing as faith. However, there is no requirement for them to be mutually exclusive. 😏
Then by definition, there can be no such thing as proof that something exists?
mutually exclusive
noun
1. of or relating to a situation involving two or more events, possibilities, etc., in which the occurrence of one precludes the occurrence of the other:
mutually exclusive plans of action.
http://dictionary.reference.com/browse/mutually+exclusive
Originally posted by RJHindsRock of Ages is a tower defense video game, developed by ACE Team and published by Atlus. Unlike ACE Team's first and previous game, Zeno Clash, Rock of Ages is powered by the Unreal Engine 3. It is for Windows, and Xbox Live Arcade and was released by Atlus on August 31, 2011.[4] The game was released on May 15, 2012 for the PlayStation Network.[3]
DISCOVERED: The GREAT STONE Owned By Joseph of Arimathaea from the Garden Tomb.
https://www.youtube.com/watch?v=X8BqARq0pXw
The game combines tower defense strategy with a rolling ball mechanic similar to games such as Marble Madness and Super Monkey Ball. The aim of the game is to use a large stone boulder to attack the enemy's castle at the bottom of the hill, while using various defensive structures to defend your own. Players can use a variety of obstacles to defend the path leading up to the castle, such as buildings, dynamite, windmills and animals. Players can also plant money farms in order to raise the funds needed to use certain objects. The player can only add obstacles on green colored landscapes, which turn unusable when obstacles or money farms are planted on top of them. When ready to attack, the player can take control of a boulder and roll it down the hill, avoiding obstacles in order to attack the enemy castle's gate. If the player has enough points, he can equip the boulder with power-ups, such as armor or magma, which enhance the boulder's defensive or offensive capabilities, though they will lose this power up if the boulder takes sufficient damage. Once the boulder hits the gate, or their boulder breaks after taking too much damage, there is a small recharge period before another boulder can be launched. The player wins if he can break through the castle gates and place his boulder in the centre of the castle, killing the opponent.[5]
The game includes a story mode, which is loosely based on the myth of Sisyphus and features various stages and boss levels, and several multiplayer modes. "War" features two players attempting to break each other's castle gates, whilst "Skee Boulder" requires players to race down a lane hitting targets before landing in skeeball-style board while attempting to land their boulder in the target with the largest score multiplier.[6]
Rock of Ages features a chronology which spans across five time periods: Ancient Greek, Medieval, Renaissance, Rococo and Goya.[7] Each time period features a unique, Pythonesque art style during gameplay. The team narrowed their selection to these five periods from a larger pool of 16 time periods which included Neoclassic, Prehistoric, and Impressionism.[7]
Originally posted by ZahlanziI have never played it, so I have no comment.
Rock of Ages is a tower defense video game, developed by ACE Team and published by Atlus. Unlike ACE Team's first and previous game, Zeno Clash, Rock of Ages is powered by the Unreal Engine 3. It is for Windows, and Xbox Live Arcade and was released by Atlus on August 31, 2011.[4] The game was released on May 15, 2012 for the PlayStation Network.[3]
The ...[text shortened]... m a larger pool of 16 time periods which included Neoclassic, Prehistoric, and Impressionism.[7]