Originally posted by WilfriedvaIf these were normal games, I would just take the pieces and worry about the checkmates after I see the replies. Of course, I see that the normal game moves will not mate in 2 in these puzzles. I am better at normal game puzzles than these type puzzles.
It seems it isn't clear to everyone but I do give the solution below each problem.
Of course,feel free to discuss them at length 🙂
White mates in 2
[fen]2k5/4BK2/8/6b1/4Q3/8/8/3R4 w - - 0 1[/fen]
[hidden] 1.Rd7! Kxd7 Qb7# [/hidden]
[fen]8/8/3p1Qp1/n5R1/3Bk3/8/2K5/8 w - - 0 1[/fen]
[hidden] 1.Qf7! Kxd4 2.Qf4# or 1.Qf7! N(any) 2.Rg4#[/hidden]
P.S. These type puzzles are out of my thinking comfort zone. I can't solve them. I see the answers you had hidden now. After looking at the first solution, I saw that giving up the rook would not work in the 2nd puzzzzle, so I got the idea of giving up the bishop like the rook was given up by moving it to e3. However, I was wrong again.
Originally posted by RJHindsYou're human RJ.
If these were normal games, I would just take the pieces and worry about the checkmates after I see the replies. Of course, I see that the normal game moves will not mate in 2 in these puzzles. I am better at normal game puzzles than these type puzzles.
P.S. These type puzzles are out of my thinking comfort zone. I can't solve them. I see the answe ...[text shortened]... iving up the bishop like the rook was given up by moving it to e3. However, I was wrong again.
Originally posted by WilfriedvaNice keys in both of these, but in the first one, black has no way to defend the threat after white's first move, and in the second one, he has only one way to defend.
It seems it isn't clear to everyone but I do give the solution below each problem.
Of course,feel free to discuss them at length 🙂
White mates in 2
[fen]2k5/4BK2/8/6b1/4Q3/8/8/3R4 w - - 0 1[/fen]
[hidden] 1.Rd7! Kxd7 Qb7# [/hidden]
[fen]8/8/3p1Qp1/n5R1/3Bk3/8/2K5/8 w - - 0 1[/fen]
[hidden] 1.Qf7! Kxd4 2.Qf4# or 1.Qf7! N(any) 2.Rg4#[/hidden]
Originally posted by WilfriedvaI saw a couple more for these 🙂
It seems it isn't clear to everyone but I do give the solution below each problem.
Of course,feel free to discuss them at length 🙂
White mates in 2
[fen]2k5/4BK2/8/6b1/4Q3/8/8/3R4 w - - 0 1[/fen]
[hidden] 1.Rd7! Kxd7 Qb7# [/hidden]
[fen]8/8/3p1Qp1/n5R1/3Bk3/8/2K5/8 w - - 0 1[/fen]
[hidden] 1.Qf7! Kxd4 2.Qf4# or 1.Qf7! N(any) 2.Rg4#[/hidden]
Puzzle 1 could go like: 1.Qa8+ Kc7 2.Bd8#
and Puzzle 2: 1.Qf7 d5 2.Rg4#
These are good 🙂 I might have to make some myself for you guys (how hard can it be to make a puzzle hehe)
Originally posted by 64squaresofpainYou forgot about that Black bishop. 2...Bxd8 stops the mate in puzzle 1.
I saw a couple more for these 🙂
Puzzle 1 could go like: 1.Qa8+ Kc7 2.Bd8#
and Puzzle 2: 1.Qf7 d5 2.Rg4#
These are good 🙂 I might have to make some myself for you guys (how hard can it be to make a puzzle hehe)
Originally posted by SwissGambitMan this one is hard, been looking at it for a day or so.
S. Loyd, 1858
[fen]7B/2R1KnQ1/1p1PP3/3k4/2N5/r3p1N1/4n3/1q6[/fen]
Mate in 2
I think, though I am not certain, that the first move is Qa1. It looks promising as taking with the RxQ or QxQ would free up the c4 Knight to checkmate by pawn capture on either Nxe3 or Nxb6. Nd4 and Ne5 don't work because the Queen can come straight back and recapture to mate with Qd4 or Qe5 (depending on which knight moved), and blocking with Nc3 allows Nxe3# again. b5 allows Nb6#...
Have I missed anything?
Originally posted by SwissGambitGood one, 4 different mating squares: 1. Qa1
S. Loyd, 1858
[fen]7B/2R1KnQ1/1p1PP3/3k4/2N5/r3p1N1/4n3/1q6[/fen]
Mate in 2
After a rook move or Nc3, then 2.Nxe3#
After a queen move, or pawn to b5 then 2.Nxb6#
After a knight move from f7 then 2.Qe5# (or 2.QxNe5# )
After a knight move from e2 other than Nc3, 2.Qd4# (or 2.QxNd4# )
Originally posted by Mephisto2I can bust that one real quick.
Good one, 4 different mating squares: 1. Qa1
After a rook move or Nc3, then 2.Nxe3#
After a queen move, or pawn to b5 then 2.Nxb6#
After a knight move from f7 then 2.Qe5# (or 2.QxNe5# )
After a knight move from e2 other than Nc3, 2.Qd4# (or 2.QxNd4# )
Originally posted by Mephisto2More than 4!
Good one, 4 different mating squares: 1. Qa1
After a rook move or Nc3, then 2.Nxe3#
After a queen move, or pawn to b5 then 2.Nxb6#
After a knight move from f7 then 2.Qe5# (or 2.QxNe5# )
After a knight move from e2 other than Nc3, 2.Qd4# (or 2.QxNd4# )
The Q can move along the b-file.
The R can move along the 3rd rank.