Originally posted by schakuhrBlack resigns.
[fen]r1b2qk1/pp3NbR/4pnP1/3p4/2p4Q/8/PP3PP1/2KR1B2[/fen]
1.e4 Nf6 2.e5 Nd5 3.d4 d6 4.Nf3 g6 5.Ng5 f6 6.c4 Nb6 7.e6 fxg5 8.d5 Bg7 9.h4 0-0 10.h5 c6 11.hxg6 cxd5 12.Rxh7 N8d7 13.exd7 Qxd7 14.Qh5 e6 15.Bxg5 Rf5 16.Qh4 Rxg5 17.Qxg5 dxc4 18.Nc3 d5 19.0-0-0 Qe8 20.Ne4 Nd7 21.Nd6 Qf8 22.Nf7 Nf6 23.Qh4
Originally posted by kbaumenIf black doesn't want to resign, he should try with a trap that could, with bad play by white, potentially force a perpetual check:
Black resigns.
23...Nf5 24. Qxf5 Bxb2+ and if 25. Kxf2? Qb4+ might lead to something..probably not though.
White could avoid it by play 25. Kb1 and avoiding another checking opportunity by black.
Originally posted by bosintangYou mean Nh5 and Kxb2 I suppose? After Qb4+ perpetual check is not certain, but it would extend the game. Also after Bxb2+ Kb1 stops. I must say I'm with kbaumen on this one.
If black doesn't want to resign, he should try with a trap that could, with bad play by white, potentially force a perpetual check:
23...Nf5 24. Qxf5 Bxb2+ and if 25. Kxf2? Qb4+ might lead to something..probably not though.
White could avoid it by play 25. Kb1 and avoiding another checking opportunity by black.
Originally posted by kbaumenYou might be right- I haven't been continually following the game, just popping up now and again to stifle intelligent discussion.
In fact, I think black could've resigned when white 20. Ne4. After that it was pretty much forced. However, it's not stated that this is a CC game, so in OTB it would be normal to play on.
Originally posted by DagamoStyleI have been quite busy with OTB games etc the last few days so I haven't gotten round to making the last post.
Is the game over ? Has black resign ? Who were the players ?
Black resigned indeed at this point, in Llavador Moron (2108) - Zurmely (2235), Benidorm 2003.
Some comments on the game.
As FabianFnas had indicated in his own 'one move a day' thread, I had to choose a game which wouldn't last too long, yet not too short either (else the quality is very low). About 20-25 moves seemed okay.
I chose this line because white 'gets a dangerous attack' (Timman). This would guarantee that it wouldn't be too long.
To sidestep this line, black should play 5. ..c6 when white cannot create such a paralyzing centre as in the game.
Some people here suggested the straightforward 9. Qf3!?
I think this is a wrong approach to the position. It is clear that the whole black queenside cannot be mobilized unless d5 is undermined. The first step to do this is castling short so black can bring his queen out and make use of the f-file.
This is exactly what happens after 9. Qf3 Bf6 10. Bxg5 O-O 11. Bxf6 Rxf6 and 12. ..Qf8.
Since black will have to castle kingside to solve his problems anyway, 9. h4! is a very nice move.
After 9. ..O-O 10. h5! white already was seriously undermining g6 while black had yet to start his counterplay against the white centre.
Therefore he chose to simply ignore what white was doing on the kingside and try to liberate himself: 10. ..c6 11. hxg6 cxd5 12. Rxh7.
At this point someone suggested 12. ..Bxe6 as a winning move for black.
Here's how white could keep the attack going: 13. Qh5 Rf5 14. Bxg5 Rxg5! (else Rh8+ wins for white) 15. Qxg5! and here white keeps strong attacking chances by continuing Nc3 and O-O-O because black still has lots of problems completing his development.
Still, this was his best chance. In the game, black first returned a piece with N8d7, though this hardly solved his problems. Next he had to sacrifice the exchange, and still white had an attack. The game was pretty much straightforward from then on.