1...e5, just because you know your opponent wouldn't have prepared for it. 😉 (that's the only smile thing I know how to do!) Seriously though, this move stakes a claim at center and paves the way for rapid development. It may not be exotic but it works and still typically leads to exciting tactical games.
schakuhr: speaking of exotic, what happened to the dancing fruit dude?
Originally posted by Mephisto2Hm... good point. However in my OTB games to stay up on tempo and development e5 is usually easiest to win with so far (although admittedly I am not at the top level).
2.e5 is to be expected. But don't underestimate 2.Nc3 as an alternative. It all depends on the degree of preparedness (if this is an OTB game).
Ok, here comes a good question/suggestion
True, e5 would chase the knight, but it could chase him to the center, plus, white has now wasted the "move first" edge, moved a pawn not just twice, but away from a strong center square. Thus breaking 2 important opening game principles.
The self appointed noob (me) says fortify e4 with d3 and maintain center control.