Clans
28 Jun 18
29 Jun 18
Originally posted by @padgerMmmmm
You put your big muddy boots all over anyone else's Ideas
I am surprised you haven't got your puppy to join in
Has any one ever supported one of your insane ideas?
Current system winners get points losers lose points
Explain how that's not fair?
Any time I try and have a serious discussion with you it's back to insults. You are even lame at that just like your chess and understanding of clan systems.
Good bye loser.
29 Jun 18
every game should matter
as the current system stands
once a match has been decided
the remaining games don't matter
this encourages dumping
I would like to see a structure where every game matters
but it has been decided by a vote
so we have in place a flawed structure
and I have no idea for a fix
29 Jun 18
Originally posted by @lemondropAt last someone who can see the flaws in the current system
every game should matter
as the current system stands
once a match has been decided
the remaining games don't matter
this encourages dumping
I would like to see a structure where every game matters
but it has been decided by a vote
so we have in place a flawed structure
and I have no idea for a fix
It encourages ( as you say ) the dumping of games
Which makes it easier to SAND BAG which is what I am being accused of
And yet they cannot give an example of how I accomplished this
It doesn't give an accurate result of a challenge
If a clan loses a challenge 10 nil they are deducted 20 points
If they lose a challenge 11-9 they still get deducted 20 points
How can this possible be correct
Why should they lose any points in the first place
The whole thing is total rubbish
It would be better to give a point for every game won plus a bonus for winning a challenge
At least this would be a fair reflection of the challenge
29 Jun 18
Originally posted by @padgerright
At last someone who can see the flaws in the current system
It encourages ( as you say ) the dumping of games
Which makes it easier to SAND BAG which is what I am being accused of
And yet they cannot give an example of how I accomplished this
It doesn't give an accurate result of a challenge
If a clan loses a challenge 10 nil they are deducted 20 point ...[text shortened]... plus a bonus for winning a challenge
At least this would be a fair reflection of the challenge
maybe it should be decided on gross points
it would reward clans that play the most challenges
but what's wrong with that
it would encourage more play
and every game would mean something
29 Jun 18
Originally posted by @lemondropWe got away from gross points as it only favoured one or two large clans who played hundreds of games each.
right
maybe it should be decided on gross points
it would reward clans that play the most challenges
but what's wrong with that
it would encourage more play
and every game would mean something
Net points was decided as fairest.
But with the 200 rating barrier it's nearly impossible to get 10 v 10.
In a three man challenge not many larger ones overall. How many games get dumped?
Game dumping was a mctayto myth thought up in his daft mind to try and justify the collusion.
Nearly all the games matter on challenges nowadays.
Again losing closely or getting thrashed in any game should be the same out come.
There us lots of ways to improve the system but unfortunately most depend on a honour system. But we know that will never happen with past collision.
Plus can't see admin being bothered to overhaul (again) a small part of RHP.
29 Jun 18
Originally posted by @roma45It is still the clan that plays the most games nearly always comes out on top
We got away from gross points as it only favoured one or two large clans who played hundreds of games each.
Net points was decided as fairest.
But with the 200 rating barrier it's nearly impossible to get 10 v 10.
In a three man challenge not many larger ones overall. How many games get dumped?
Game dumping was a mctayto myth thought up in his daft mind ...[text shortened]... th past collision.
Plus can't see admin being bothered to overhaul (again) a small part of RHP.
So no change there then
Why should getting thrashed or losing closely be the same ?
As Mr Spock says not logical
Again you are just putting obstacles in the way of progress for the sake of it
29 Jun 18
Originally posted by @divegeesterIf server space is the issue, banning a couple of serial posters from the debates forum will solve that.
Close it down and use the server space for something practical, such as a dedicated US politics forum perhaps.
Duchess64 comes to mind.
She's got to be almost as bad as Bitcoin consuming processing. 😀
29 Jun 18
Originally posted by @padgerLemondrop was third with a one man clan recently so again you post with no facts.
It is still the clan that plays the most games nearly always comes out on top
So no change there then
Why should getting thrashed or losing closely be the same ?
As Mr Spock says not logical
Again you are just putting obstacles in the way of progress for the sake of it
There are clans who have played more challenges but not been on page one so again no logic in your statement.
In chess like in every game going a norrow defeat or a big defeat it's still a loss.
You are like a stuck record wanting change but have no idea how to improve it.
29 Jun 18
Originally posted by @mghrn55A non sub who never moves and is a white male hater. But still allowed to post her/his bile.
If server space is the issue, banning a couple of serial posters from the debates forum will solve that.
Duchess64 comes to mind.
She's got to be almost as bad as Bitcoin consuming processing. 😀
Robbie got banned for a lot less.
29 Jun 18
Originally posted by @lemondropI proposed a solution to that if I recall.
every game should matter
as the current system stands
once a match has been decided
the remaining games don't matter
this encourages dumping
I would like to see a structure where every game matters
but it has been decided by a vote
so we have in place a flawed structure
and I have no idea for a fix
Eventually I realized I was trying to appease the accusers which is counterproductive to actually improving the clan feature.
In the end, policing the abusers was the most cost effective means of solving the issue.
As to the continued false notion that players resign games in decided challenges to sandbag their rating, I will say this again.
Players resign these games to get the challenges in the books.
Not to manipulate their ratings !! Period !!
Everyone knows how hard it is to set challenges these days because of the actions of a few individuals.
Carrobie, McTayto and others.
When a player resigns one game, they usually win the next one, meaning the rating doesn't change after the 2 games.
Players who really want to manipulate their ratings use tournament games to do this.
Ask McTayto.
The proposal for a separate rating for clan games would have solved this.
29 Jun 18
Originally posted by @mghrn55Russ said it was not possible to do but we have separate club ratings?
I proposed a solution to that if I recall.
Eventually I realized I was trying to appease the accusers which is counterproductive to actually improving the clan feature.
In the end, policing the abusers was the most cost effective means of solving the issue.
As to the continued false notion that players resign games in decided challenges to sandbag th ...[text shortened]... this.
Ask McTayto.
The proposal for a separate rating for clan games would have solved this.
Doing that would certainly stop players like padger from using tournaments to sand bag but not his crusade to give losers some points.
Originally posted by @roma45Prove this !
Russ said it was not possible to do but we have separate club ratings?
Doing that would certainly stop players like padger from using tournaments to sand bag but not his crusade to give losers some points.
I only lost games that I timed out to through being in hospital
If you would like the proof of this I can get it
Not being able to breath and fiddling my games are two separate things
You use this stupid argument to hide the fact that the clan system is broken and will never be put right while people ( I use the term loosely ) like you keep it in it's current position
29 Jun 18
Originally posted by @padgerSo your brain was starved of oxygen that explains a lot.
Prove this !
I only lost games that I timed out to through being in hospital
If you would like the proof of this I can get it
Not being able to breath and fiddling my games are two separate things
You use this stupid argument to hide the fact that the clan system is broken and will never be put right while people ( I use the term loosely ) like you keep it in it's current position
If the system is broke then why on earth do you bother playing?.really not very bright are you.
Geez..now you think I have the power to stop improvements..really how stupid are You?
Maybe you should take up s new game obviously you can't play chess try something else well not blow football obviously