So this was the game we went over:
[Event "New Orleans -"]
[Site "New Orleans -"]
[Date "1849.??.??"]
[EventDate "?"]
[Round "0.254"]
[Result "1-0"]
[White "Morphy"]
[Black "A Morphy"]
[ECO "C51"]
[WhiteElo "?"]
[BlackElo "?"]
[PlyCount "42"]
1. e4 e5 2. Nf3 Nc6 3. Bc4 Bc5 4. b4 Bxb4 5. c3 Bc5 6. d4 exd4 7. cxd4
Bb6 8. O-O Na5 9. Bd3 d5 10. exd5 Qxd5 11. Ba3 Be6 12. Nc3 Qd7 13. d5
Bxd5 14. Nxd5 Qxd5 15. Bb5+ Qxb5 16. Re1+ Ne7 17. Rb1 Qa6 18. Rxe7+ Kf8
19. Qd5 Qc4 20. Rxf7+ Kg8 21. Rf8# 1-0
Morphy had a similar game against the same opponent where he played 15.Re1+ instead of Bb5+. The game was:
[Event "New Orleans m"]
[Site "New Orleans"]
[Date "1849.??.??"]
[EventDate "?"]
[Round "?"]
[Result "1-0"]
[White "Paul Morphy"]
[Black "Alonzo Morphy"]
[ECO "C51"]
[WhiteElo "?"]
[BlackElo "?"]
[PlyCount "30"]
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.b4 Bxb4 5.c3 Bc5 6.d4 exd4 7.cxd4 Bb6 8.O-O Na5
9.Bd3 d5 10.exd5 Qxd5 11.Ba3 Be6 12.Nc3 Qd7 13.d5 Bxd5 14.Nxd5 Qxd5 15.Re1+ 1-0
Lets look at 15.Re1+ instead of 15.Bb5+.
To me 15.Re1+ looks more natural and Fritz 8 also prefers this move. I’m sure a lot of players would play 15.Re1+ over 15.Bb5+ because it looks simpler. After 15.Re1+, Morphy’s opponent resigned. Lets look at why:
15.Re1+
15…Qe6 16.Bf5 and the white bishop captures the black queen.
15…Kd8 16.Bc4 Nf6 17.Bxd5 and black loses the queen again.
Note that 16…Qxd1 is not possible because of 17.Raxd1+ Kc8 18.Re8#
15…Ne7 16.Rxe7+ Kf8 17.Rd7+ and Black loses the queen again.
16.Rxe7+ Kd8 17.Bf5
Now White is threatening Qxd5# and if black has lose material to stop that. White also can play Rd7+ winning the queen.
What I do when reading over master games and take the pieces of the winning side after the other side resigns and finish off the opponent. So in this case, I would take white’s side after the above variations and mate black in each one.
I find my endings get better when I do this and I can finish off my opponent quicker in my own games. I also make less mistakes in winning endings. When you are winning, don’t relax because your opponent is trying his hardest to get back into the game at this point. There is a saying, “Winning won games is the hardest thing.” How many times have you lost or drew a game where you were winning easily?
Thus, I suggest that you go over each of the variation and mate black.
Participation points and the list:
Puzzle 1 Puzzle 2
Kevin Mcfarland 1 1
Falco Lombardi 1 1
Shinidoki 1 1
typen 1 1
huckleberryhound 1 1
HandyAndy 1 1
ckon1965 1 1
prenshaw84 1 1
omulcusobolani 1 1
vipiu 1 1
skyking 1 1
BLReid 1 1
cmsmaster 0 1
chesskid001 1 1
Hard to read, everyone has 2 except cmsmaster with 1. I took off 3 people who didn't answer from the list but we still have 14 players.
Originally posted by RahimKDon't expect me to do this regularly, I saw the last one and felt like doing a puzzle, so I did. 🙂
Participation points and the list:
Puzzle 1 Puzzle 2
Kevin Mcfarland 1 1
Falco Lombardi 1 1
Shinidoki 1 1
typen 1 1
huckleberryhound 1 1
HandyAndy 1 1
ckon1965 1 1
prenshaw84 1 1
omulcusobolani 1 1
vipiu 1 1
skyking 1 1
BLReid 1 1
cmsmaster 0 1
chesskid001 1 1
Hard to read, everyone has 2 except cmsmaster with 1. I took off 3 people who didn't answer from the list but we still have 14 players.
Originally posted by cmsMasterThat's fine but just keep in mind that I mentioned I will only continue this thread as long as I have at least 5 players participating. Also people not on my list, people who don't answer my puzzles, I don't read their PM or basically help them.
Don't expect me to do this regularly, I saw the last one and felt like doing a puzzle, so I did. 🙂
Those were my conditions, so it's up to you 🙂 Do what you must.
So why did black lose?
1.Bad development which led to his king getting stuck in the middle.
2.Black was greedy and instead of giving back material, tried to hold on to everything white offered.
Thus, White's led in development led to black's defeat.
Many openings offer pawns in return for a lead in development. You can't be greedy and have to give back some of the material. An example is:
1.e4 e5 2.d4 exd4 3.c3 dxc3 4.Bc4 cxb2 5.Bb2
Look at the development of each side. White has given up a few pawns but it's worth it. Black has to return some of this material back.
Any comments about this game? Did you guys learn from this game?
Originally posted by RahimKI don't care if you help me, and I don't really care if you do this or not, it isn't my job to make you happy. Good luck though - sub 1400's seem less than eager to work.
That's fine but just keep in mind that I mentioned I will only continue this thread as long as I have at least 5 players participating. Also people not on my list, people who don't answer my puzzles, I don't read their PM or basically help them.
Those were my conditions, so it's up to you 🙂 Do what you must.
These openings where you give material to get development lead to nice games but I very rare manage to win them as the part which is giving away material...
I hate to see that sometimes I am very well developed, 1-2 pawns down, and I do not have anything forced and slowly, but steadly, my opponent get developed too.
Originally posted by vipiuTry the Morra Gambit against the Sicilian.
These openings where you give material to get development lead to nice games but I very rare manage to win them as the part which is giving away material...
I hate to see that sometimes I am very well developed, 1-2 pawns down, and I do not have anything forced and slowly, but steadly, my opponent get developed too.
I explain the basic moves involved & the strategic & tactical aims in plain English here (3rd post):
http://www.redhotpawn.com/board/showthread.php?threadid=56245
Originally posted by vipiuYou have to attack quickly before your opponent can catch up. I will go over some more of these games where one sides offers material for development.
These openings where you give material to get development lead to nice games but I very rare manage to win them as the part which is giving away material...
I hate to see that sometimes I am very well developed, 1-2 pawns down, and I do not have anything forced and slowly, but steadly, my opponent get developed too.